![]() ![]() ![]() Rarely, glowstone can be found touching the ground if the ceiling it was generated on was extremely low (2-3 blocks of clearance).Since glowstone blocks become block entities when moved by pistons, this momentarily stops them from giving off light.Glowstone is now used to craft redstone lamps. Smooth lighting was removed from glowstone. Glowstone can no longer be used to see through blocks. In texture packs, glowstone uses /textures/blocks/lightgem.png Glowstone is used to craft redstone lamps. Redstone wire can now only transmit upwards through it. Material type is now changed once again to " glass". Harvesting glowstone required an iron pickaxe or higher.Ĭhanged texture, removing the border on the outside. Material type was changed to " stone", meaning a pickaxe is now needed to drop items and block dependent blocks can now be blocked on the block. Minetest.Crafting recipe was changed to the current 2×2 glowstone dust.ĭrop rate of glowstone dust is now increased to 2–4. "zstd" method for compress/decompress (5.7.0) the amount of data in mod storage is not constrained by When using a mod storage backend that is not "files" or "dummy", VoxelManip:get_light_data accepts an optional buffer argument (5.7.0) allows get_sky to return a table instead of separate values (5.6.0) sprite-sheet particle animations can by synced to the lifetime particle textures support smooth fade and scale animations, and particlespawners support texpools and animation of properties, dynamic_add_media supports passing a table with options (5.5.0) ABM supports min_y and max_y fields in definition (5.5.0) thus changing the range of values from 0-179 to 0-240 (5.5.0) degrotate param2 rotates in units of 1.5° instead of 2° nodedef's use_texture_alpha accepts new string modes (5.4.0) Whether get_velocity() and add_velocity() can be used on players (5.4.0) Whether Collision info is available to an objects' on_step (5.3.0) Whether minetest.find_path is functional (5.2.0) Whether AreaStore's IDs are kept on save/load (5.1.0) Whether formspec_version may be used (5.1.0) Specifies whether binary data can be uploaded or downloaded using Object selectionbox is settable independently from collisionbox objects (ie: players and lua entities) (5.0.0) Chat messages are no longer predicted (0.4.16) add_entity supports passing initial staticdata to on_activate Unique Area ID for AreaStore:insert_area (0.4.14) Texture grouping is possible using parentheses (0.4.11) ![]() Tree and grass ABMs are no longer done from C++ (0.4.8) The transparency channel of textures can optionally be used on Get_all_craft_recipes_works = true, - 0.4.7 Minetest.features: Table containing API feature flags version/release number)Ĭan be manually read from nf in the game's root directory. Minetest.get_game_info(): returns a table containing information about theĬurrent game. Does not include disabled mods, even if they are installed.minetest.get_modnames(): returns a list of enabled mods, sorted alphabetically.Works regardless of whether the mod has been loaded yet.Returns nil if the mod is not enabled or does not exist (not installed).minetest.get_modpath(modname): returns the directory path for a mod,Į.g.minetest.get_current_modname(): returns the currently loading mod's name,.'minetest' namespace reference ¶ Utilities ¶ ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |